

If the target resists, it still takes great damage from the manipulation of its blood. The blood mage forcibly controls the target’s blood, making the target an ally of the caster unless it passes a mental resistance check. Targets stand twitching, unable to move unless they pass a physical resistance check. The blood of all hostile targets in the area boils within their veins, inflicting severe damage. This healing is not affected by the healing penalty of Blood Magic.

The blood mage sucks the life-force from an ally, healing the caster but potentially killing the ally.

Note: Blood Magic must be active for use of these spells.įor as long as this mode is active, the caster sacrifices health to power spells instead of expending mana, but effects that heal the blood mage are much less effective than normal.
